B.R. Schadenberg MSc (Bob)



Recente Artikelen
Davison, D., Gorer, B., Kolkmeier, J., Linssen, J. M., Schadenberg, B. R., van de Vijver, B., ... Reidsma, D. (2017). Things that Make Robots Go HMMM : Heterogeneous Multilevel Multimodal Mixing to Realise Fluent, Multiparty, Human-Robot Interaction. In K. P. Truong, & D. Reidsma (Eds.), Proceedings of eNTERFACE '16 (pp. 6-20). Enschede: Telematica Instituut / CTIT.
Chevalier, P., Li, J. J., Ainger, E., Alcorn, A. M., Babovic, S., Charisi, V., ... Evers, V. (2017). Dialogue Design for a Robot-Based Face-Mirroring Game to Engage Autistic Children with Emotional Expressions. In A. Kheddar, E. Yoshida, S. S. Ge, K. Suzuki, J-J. Cabibihan, F. Eyssel, & H. He (Eds.), Social Robotics: 9th International Conference, ICSR 2017, Tsukuba, Japan, November 22-24, 2017, Proceedings (pp. 546-555). ( Lecture Notes in Computer Science; Vol. 10652). Springer. DOI: 10.1007/978-3-319-70022-9_54
Zaga, C., Charisi, V., Schadenberg, B., Reidsma, D., Neerincx, M., Prescott, T., ... Evers, V. (2017). Growing-Up Hand in Hand with Robots: Designing and Evaluating Child-Robot Interaction from a Developmental Perspective. In HRI '17: Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction (pp. 429-430). New York, NY: ACM. DOI: 10.1145/3029798.3029804
Schadenberg, B. R., Neerincx, M. A., Cnossen, F., Looije, R., Aly, A. (Ed.), Griffiths, S. (Ed.), ... Nori, F. (Ed.) (2016). Personalising game difficulty to keep children motivated to play with a social robot: A Bayesian approach. Cognitive systems research, 43, 222-231. DOI: 10.1016/j.cogsys.2016.08.003

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