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prof.dr. D.K.J. Heylen (Dirk)

Hoogleraar

Expertises

Brain Computer Interface
Communication
Robots
Experiments
Behavior
Interaction
Virtual Reality
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Publicaties

Recente Artikelen
Catala, A., Theune, M., Reidsma, D., ter Stal, S., & Heylen, D. K. J. (2017). Exploring Children’s Use of a Remotely Controlled Surfacebot Character for Storytelling. In Intelligent Technologies for Interactive Entertainment : 9th International Conference, INTETAIN 2017 (Vol. 215). (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering). Funchal: Springer International Publishing.
Catala, A., Theune, M., Gijlers, H., & Heylen, D. (2017). Storytelling as a creative activity in the classroom. In C&C '17: Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition 2017 (pp. 237-242). The Association for Computing Machinery, Inc.. DOI: 10.1145/3059454.3078857, http://dx.doi.org/10.1145/3059454.3078857
Catala, A., Theune, M., & Heylen, D. (2017). My tablet is moving around, can I touch it? In TEI 2017 - Proceedings of the 11th International Conference on Tangible, Embedded, and Embodied Interaction (pp. 495-502). The Association for Computing Machinery, Inc.. DOI: 10.1145/3024969.3025082
Kolkmeier, J., Bruijnes, M., Reidsma, D., & Heylen, D. K. J. (2017). An ASAP Realizer-Unity3D Bridge for Virtual and Mixed Reality Applications. In J. Beskow, C. Peters, G. Castellano, C. O'Sullivan, I. Leite, & S. Kopp (Eds.), Intelligent Virtual Agents: 17th International Conference, IVA 2017, Stockholm, Sweden, August 27-30, 2017, Proceedings (pp. 227-230). (Lecture Notes in Computer Science ; Vol. 10498). Springer International Publishing. DOI: 10.1007/978-3-319-67401-8_27
Cafaro, A., Bruijnes, M., van Waterschoot, J. B., Pelachaud, C., Theune, M., & Heylen, D. K. J. (2017). Selecting and Expressing Communicative Functions in a SAIBA-Compliant Agent Framework. In J. Beskow, C. Peters, G. Castellano, C. O'Sullivan, I. Leite, & S. Kopp (Eds.), Intelligent Virtual Agents: 17th International Conference, IVA 2017, Stockholm, Sweden, August 27-30, 2017, Proceedings (pp. 73-82). ( Lecture Notes in Computer Science; Vol. 10498). Springer International Publishing. DOI: 10.1007/978-3-319-67401-8_8
van Delden, R., Moreno, A., Poppe, R., Reidsma, D., & Heylen, D. (2017). A Thing of Beauty: Steering Behavior in an Interactive Playground. In CHI'17: Proceedings of the 2017 ACM SIGCHI Conference on Human Factors in Computing Systems, May 6-11, 2017, Denver, CO, USA (pp. 2462-2472). New York, NY: Association for Computing Machinery (ACM). DOI: 10.1145/3025453.3025816
Miri, H., Kolkmeier, J., Taylor, P. J., Poppe, R., & Heylen, D. (2016). project SENSE: multimodal simulation with full-body real-time verbal and nonverbal interactions. In R. Poppe, J-J. Meyer, R. Veltkamp, & M. Dastani (Eds.), Intelligent Technologies for Interactive Entertainment: 8th International Conference, INTETAIN 2016, Utrecht, The Netherlands, June 28-30, 2016 (pp. 279-284). (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; Vol. 178). Cham: Springer. DOI: 10.1007/978-3-319-49616-0_28

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Universiteit Twente
Faculteit Elektrotechniek, Wiskunde en Informatica
Zilverling (gebouwnr. 11), kamer 2055
Hallenweg 19
7522NH  Enschede

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Universiteit Twente
Faculteit Elektrotechniek, Wiskunde en Informatica
Zilverling  2055
Postbus 217
7500 AE Enschede