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N. Bouali MSc (Nacir)

Docent

Expertises

Social Sciences
Trend
Virtual Reality
Business & Economics
Cheating
Computer Science
Efficacy
Experiment
Engineering & Materials Science
Education
Virtual Reality

Publicaties

Recent
Dullaert, S. , Epa Ranasinghe, C. M., Degbelo, A. , & Bouali, N. (Accepted/In press). Data Physicalization with Haptic Variables: Exploring Resistance and Friction. In CHI '24: Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems ACM Publishing. https://doi.org/10.1145/3613905.3651011
Bouali, N., & Cavalli-Sforza, V. (2023). A Review of Text-to-Animation Systems. IEEE Access, 11, 86071 - 86087. Article 10216285. https://doi.org/10.1109/ACCESS.2023.3304903
Sunday, K., Oyelere, S. S., Agbo, F. J., Aliyu, M. B., Balogun, O. S. , & Bouali, N. (2023). Usability Evaluation of Imikode Virtual Reality Game to Facilitate Learning of Object-Oriented Programming. Technology, Knowledge and Learning, 28, 1871–1902. https://doi.org/10.1007/s10758-022-09634-6
Epa Ranasinghe, C. M. , & Bouali, N. (2022). Physicalizing Sustainable Development Goals Data: An Example with SDG 7 (Affordable and Clean Energy). In S. Barbosa, C. Lampe, C. Appert, & D. A. Shamma (Eds.), Physicalizing Sustainable Development Goals Data: An Example with SDG 7 (Affordable and Clean Energy) Article 346 ACM Publishing. https://doi.org/10.1145/3491101.3519638
Bergmans, L. , Bouali, N., Luttikhuis, M. , & Rensink, A. (2021). On the Efficacy of Online Proctoring using Proctorio. In B. Csapó, & J. Uhomoibhi (Eds.), Proceedings of the 13th International Conference on Computer Supported Education (CSEDU 2021) (Vol. 1, pp. 279-290). SCITEPRESS. https://doi.org/10.5220/0010399602790290
Agbo, F. J., Sunday Oyelere, S. , & Bouali, N. (2020). A UML approach for designing a VR-based smart learning environment for programming education. In 2020 IEEE Frontiers in Education Conference, FIE 2020 - Proceedings Article 9273956 (Proceedings - Frontiers in Education Conference (FIE); Vol. 2020). IEEE. https://doi.org/10.1109/FIE44824.2020.9273956
Oyelere, S. S. , Bouali, N., Kaliisa, R., Obaido, G., Yunusa, A. A., & Jimoh, E. R. (2020). Exploring the trends of educational virtual reality games: a systematic review of empirical studies. Smart learning environments, 7(1), Article 31. https://doi.org/10.1186/s40561-020-00142-7

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Vakken Collegejaar  2023/2024

Vakken in het huidig collegejaar worden toegevoegd op het moment dat zij definitief zijn in het Osiris systeem. Daarom kan het zijn dat de lijst nog niet compleet is voor het gehele collegejaar.
 

Vakken Collegejaar  2022/2023

Contactgegevens

Bezoekadres

Universiteit Twente
Faculty of Electrical Engineering, Mathematics and Computer Science
Zilverling (gebouwnr. 11), kamer 4096
Hallenweg 19
7522NH  Enschede

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Postadres

Universiteit Twente
Faculty of Electrical Engineering, Mathematics and Computer Science
Zilverling  4096
Postbus 217
7500 AE Enschede

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