Expertises

  • Computer Science

    • Domains
    • Sentiment Analysis
    • Vocabulary Acquisition
    • videogame
    • Analysis System
    • Dominance
    • Evaluation
    • Language Learner

Organisaties

Publicaties

2023

Vocabulary Acquisition in New and Learned Contexts Using Immersive Virtual Reality (2023)In Proceedings of the 17th European Conference on Games Based Learning (pp. 69-77) (Proceedings of the European Conference on Games Based Learning ; Vol. 17). Bergsma, T., Theune, M. & Delden, R. v.https://doi.org/10.34190/ecgbl.17.1.1499

2020

Creating a Sentiment Lexicon with Game-Specific Words for Analyzing NPC Dialogue in The Elder Scrolls V: Skyrim (2020)In Proceedings of the LREC 2020 Workshop Games and Natural Language Processing (pp. 1-9). European Language Resources Association (ELRA). Bergsma, T., van Stegeren, J. & Theune, M.https://www.aclweb.org/anthology/2020.gamnlp-1.1/

Onderzoeksprofielen

Adres

Universiteit Twente

Zilverling (gebouwnr. 11), kamer 1060
Hallenweg 19
7522 NH Enschede

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Organisaties

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